CHARGE ABOVE, RECOVER BELOW / 0159

Phase Hexwell

Normal drops stop on roofs and charge the capacitor. Phase drops spend that charge to reach the deepest cavity. Clear three bands by coordinating both modes.

Score
Bands
Drops left

Solid glow = selected landing · dotted outline = alternate mode

How to play & accessibility

Normal drops stop on roofs and charge the capacitor. Phase drops spend that charge to reach the deepest cavity. Clear three bands by coordinating both modes. The capacitor stores at most one charge. Clearing a row does not recharge it: another normal drop does. Phase material can pass through occupied cells but must land in two empty neighbors. Aim and mode changes are free. Undo restores board, charge and mode. No timer.

Core gameplay runs locally. Published playtests include approved Google Analytics (G-FG52JBJRPS), which makes network requests.